For the love of games

LEO BASSENGE
Curriculum Vitae
I have studied Media Technology and Design (BSc) and Game Design (MA).
My research focus is Video Games and Gender.
I love nearly every aspect of making games and am always interested in learning new practices and programs.
However, I especially enjoy Gameplay Design as well as scripting new mechanics in Unity.
SKILLS
Technical Skills
Very Good
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Adobe Photoshop CS6
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Unity, C# with Unity
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Autodesk Maya
(& SolidAngle Arnold Renderer) -
Paint Tool Sai
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Clip Studio Paint EX
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Microsoft Office
Good
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Java 7
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Adobe Premiere
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Adobe After Effects
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Pixologic ZBrush
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TopoGun
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LaTeX
Basic
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Adobe InDesign
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C++
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HTML 5 + CSS, JavaScript
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Languages
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English (Fluent)
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German (Native)
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French (B2)
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Japanese (Conversational)
EDUCATION
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October 2021 - October 2024
"Japanese Studies (BA)" at Ludwig-Maximilians-Universität Munich (Germany).
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September 2020 - July 2021
"Game Design (MA)" at Uppsala University (Sweden). Graduated with final grade VG (highest grade)
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October 2016 - October 2019
"Media Technology and Design (BSc)" at University of Applied Sciences Upper Austria, Hagenberg (Austria), graduated with final grade 1.23
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September 2018 - January 2019
Semester abroad studying modules of course "Gameplay Design and Production (BSc)" at Staffordshire University (England)
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September 2015 - February 2016
Portfolio building and drawing lessons at Studio Zeiler art school, Munich
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July 2015
Graduation from Gabelsberger-Gymnasium Mainburg (Germany) with final grade: 1.0 (= A)
SCHOLARSHIP
In March 2017 I was admitted into the Studienstiftung des deutschen Volkes (German Academic Scholarship Foundation) and remained a scholarship holder for the duration of my studies.
WORK EXPERIENCE
April - August 2019
Game Development Internship at Mimimi Games GmbH (Project: Desperados III)
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October 2017 - February 2018
Work as a tutor for the course "Introduction to 3D Modelling".
This included helping first semester students with their assignments as well as holding lessons on the use of Maya 2018.